Destiny 2: Beyond Light - Warlock - Crystocrene
Male over dark background.

Male over dark background.

Female over dark background.

Female over dark background.

Male standing in a grey room.

Male standing in a grey room.

Female standing in a grey room.

Female standing in a grey room.

I modeled this Warlock armor set for Destiny 2 Beyond Light. I used Marvelous Designer to block out all of the cloth, the leather for the fur, and even some of the armor padding. This allowed all of the various elements to interact with each other in a realistic way so that the cloth is affected by the pieces on top. I used ZBrush to complete the high poly model, and Maya for the low poly and UVs. I also developed a special technique for creating the fur which we used on all three classes. I captured these images from the Tiger engine and composited them in Photoshop.

Special thanks to all of my fellow team members who assisted me with finishing up parts of the low poly, making textures in Painter, and getting everything completed and into the game in time for a marketing to use.

Initial concept art was done by Dima Goryainov.